mmandel.com

animation, graphics, games, and other projects

Archive for the 'Graphics' Category

GLConsole library with source released

21st February 2007

I’m releasing a small C++ library with source code called GLConsole that was very useful in my old college game and research projects. It’s a simple “Quake-style” debugging console/shell you can overlay on your application to expose any program variables for tweaking separately from the code, print error or status information, and/or access custom commands. It also does the standard shell things like complete/partial tab completion with suggestions and history. More details including a demo and the source are available at its project page.

GLConsole Demo Shot

Posted in Graphics, Code | No Comments »

iWork ‘06 Released

12th February 2006

Posted in General, Graphics | 8 Comments »

Updated Information On My Master’s Work

6th August 2004

Posted in Graphics | 2 Comments »

Master’s Thesis Page Created

4th January 2004

Posted in Graphics, Code | No Comments »

Ancient Greece Kiosk

4th January 2004

Posted in Graphics | 5 Comments »

My first Maya movie

12th February 2003

Posted in Graphics | 14 Comments »

Tech Demo Movies and Research Details

22nd December 2002

Posted in Games, Graphics, Code | 2 Comments »

New Research Screen…

4th December 2002

Posted in Graphics, Code | No Comments »

New demos: terrain and cloth simulation

20th October 2002

Posted in Graphics, Code | No Comments »

Star Wars racer demo

15th October 2002

Posted in Games, Graphics, Code | 12 Comments »