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Archive for February, 2007

GLConsole library with source released

21st February 2007

I’m releasing a small C++ library with source code called GLConsole that was very useful in my old college game and research projects. It’s a simple “Quake-style” debugging console/shell you can overlay on your application to expose any program variables for tweaking separately from the code, print error or status information, and/or access custom commands. It also does the standard shell things like complete/partial tab completion with suggestions and history. More details including a demo and the source are available at its project page.

GLConsole Demo Shot

Posted in Graphics, Code | No Comments »

“Rhythm” Games and iPod Gaming Experiments

19th February 2007

Posted in Games, Code | 8 Comments »